Pokepath TD trapinch Guide
Complete strategy guide, stats, and evolution information for trapinch in Pokepath Tower Defense
trapinch

Evolves into vibrava
at Level 35
Base Stats
Power
12
+1 per level
Speed
2000
-1 per level
Range
90
Type: circle
Critical
0%
+0.1% per level
Names in Different Languages
Overview
Trapinch is a B-tier Wave Clear unit in Pokepath TD. This Pokepath TD tower excels during the All Rounder phase and has low map dependency. Trapinch offers reliable performance across various game stages in Pokepath TD.
Tactical Analysis
Tier Rating: B
Core Role: Wave Clear
Power Spike: All Rounder
- Consistent performance from early to late game.
Map Dependency: Low
- Universal unit that performs well on any map layout.
Base Stats:
-
Power: 12 (+1/level)
-
Attack Speed: 2000ms (-1/level)
-
Range: 90 (circle)
-
Critical: 0% (+0.1%/level)
-
Attack Type: single
-
Cost Scale: mid
Evolution: Evolves into vibrava at level 35
Strategy Guide
Strengths
-
Efficiently clears large groups of weak enemies
-
Strong evolution path to vibrava
Weaknesses
-
Short range requires precise placement near enemy paths
-
Slow attack speed may waste damage on overkill
Leveling Priority: Medium
Level Trapinch steadily alongside your core units. Prioritize evolution breakpoints if applicable.
Key Breakpoints
- Level 35: Evolves into vibrava
Team Synergies
Trapinch synergizes exceptionally well with:
- Economy units - Clears waves while farming gold
Building team compositions around these synergies can dramatically increase your success rate, especially in challenging maps and late-game waves.
Placement Guide
Optimal Placement Strategy:
- Position at tight corners or U-turns where enemies linger
Due to its short range of 90, Trapinch must be placed strategically at chokepoints where enemies spend maximum time within attack radius.
Frequently Asked Questions About Trapinch
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